Power Up Tech Academy Teaching Assistant Needed

This is a repost with contact information since it was accidentally cut off in the original. 

Details below about a teaching assistant opportunity from Power Up Tech:

Power Up Tech Academy has an opening for a teaching assistant on Mondays from 3:45-5:00pm. This is a paid position with opportunity for additional hours in the future, including summer.
To apply, you must be a current Junior or Senior, know Scratch very well, and have experience working with children (volunteer roles are acceptable). Please send your resume and a short letter outlining why you feel you would be a good candidate for this role, along with your Scratch username, to jobs@powerupta.com. Please make sure your Scratch projects are shared, so we can look at them. The role is available immediately and the position will be filled when a suitable candidate is found.
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Get To Know The Teachers and Courses!

Did you know that Lane offers more Computer Science courses than any other high school in the country (unverified…but we’re pretty sure)?! We made a quick video to introduce you to the teachers and courses to help you plan during course registration. Our curriculum map is shown at the end of the video for reference. If you have any questions, feel free to stop by or email us! Now, without further ado…I present to you…the World’s Greatest Computer Science Department!

Bit Space is Hiring

BitSpace (similar in many ways to the LTMaker Lab, but paid classes for the public) is looking for a high school or college student interested in an internship. Bit Space is looking for full and part-time employees immediately for programs during the school year and for summer camps. Positions are available during the school year in both their Lincoln Square and Wilmette locations, and in the summer at two additional locations–Whitney Young High School and University of Chicago Lab School. Details below.

Please contact:

Michael Hurley, General Manager
mike
(773) 654-1691
(Serious inquiries only)

Position: Guide

About This Job

We are interested in individuals who are first and foremost passionate about teaching kids. Nearly as important is a commitment to learning and the advancement of one’s own skill sets. We are professionals and students from the fields of design, architecture, engineering, and computer science, and our team brings experience and vision to bear on a custom curriculum in a fun and exciting workspace.

Desired Skills

Prospective guides would ideally be comfortable both in the workshop and behind the screen. Our curriculum includes the use of conventional hand tools and power tools, digital fabrication, computer modeling, basic electronics + physical computing, computer programming, and immersive media. Often our programs span multiple domains, and we will preference candidates who possess a variety of skills. Specific desired skills include:

  • Traditional Shop Skills (hand tools and power tools)

  • Digital Fabrication (laser cutter, 3D printer, CNC milling machine)

  • Computer Modeling (Blender, Fusion 360, Unity 3D)

  • Oculus Rift

  • Adobe products

  • Electronics (Arduino, Raspberry Pi)

  • Object Oriented Programming

Responsibilities

Guides will work with senior instructors to deploy camps and classes, working with individual students and small groups.

Hours/Compensation

Winter/Spring: Part-time weekday afternoons/evenings (1-6pm); weekends (hours may vary).

Summer: full-time (9-5 / Mon-Fri). Paid on an hourly basis, commensurate with experience.

Position: Intern

About This Job

We are looking for individuals who have a high interest in "making" and enjoy working with kids. This internship will provide valuable work experience and will offer the individual an opportunity to learn and grow as a maker.

Desired Skills

Interns should first and foremost be responsible; have a high interest in making/designing/building; and must enjoy working with children. Prior experience working with tools/computers and/or working with children is definitely a plus. Must be at least 16 years old.

Responsibilities

Interns will work in our shop assisting our guides for after-school and weekend classes, camps, and parties and will help with general shop duties.

Hours/Compensation

Winter/Spring: Part-time weekday afternoons/evenings (2-6pm); weekends (hours may vary).

Summer: full-time (9-5 / Mon-Fri). Paid on an hourly basis, commensurate with experience.

About Bit Space:

Bit Space is Chicagoland’s premier maker lab for kids and teens–a place where they can learn to use real tools to build real things. Students work with our guides to learn how to use hand tools, power tools, electronics, robotics, 3d printers, laser cutters, CNC milling machines, computer modeling and design software, computer game development software, virtual reality, and new media to design and build just about anything. We try to live up to our goal of inspiring and guiding the next generation of inventors, entrepreneurs, and problem solvers by teaching kids and teens to be producers rather than consumers of technology. Our guides are experts from the fields of architecture, design, engineering, and computer programming. Bit Space offers after-school classes, day-off camps, birthday parties, summer camps, and more. We’ve been in the Lincoln Square neighborhood of Chicago since 2015, and we opened our second location in Wilmette in the spring of 2017.

Look into The Future of Computing with Professor Rick Stevens

https://www.eventbrite.com/e/look-into-the-future-of-computing-with-professor-rick-stevens-tickets-36825933358

11th Annual Robert A. Pritzker Visiting Scientist•Inventor•Engineer in Residence
Professor Rick Stevens

Associate Laboratory Director of Computing, Environment and Life Sciences 
at Argonne National Laboratory
University of Chicago Senior Fellow and Computer Science Professor in the Computation Institute
The Future of Computing and its Impact on Science and Society

Join us for a discussion with Dr. Rick Stevens addressing the current and future state of computing and its expected impact on science and society during the next 10 to 20 years.

Since the 1940s, computers have shaped big questions in science and made significant impact on everyday life, from routine weather forecasting to the Internet. As we enter the third decade of the 21st century, computing is poised for a broader and more fundamental transformation of human society. From the reality of self-driving cars to the wonder of ubiquitous AI and utility of the Internet of Things, the next generation of computing technologies will change the way we work, the way we live and how we think about education and health. Individuals will have access to the computing and analysis capabilities of entire research labs of the past and possess the ability to work on problems, create teams and build businesses anywhere in the world.

The widespread deployment of these emerging computing technologies will displace millions of jobs yet open up countless opportunities for those able to adapt. The way we approach scientific research—and even what it means to know something—will change, our relationship with machines will evolve, and our underlying view of the world will be altered.

Dr. Stevens believes these changes can help us improve the lives of people everywhere if we are prepared and have a clear vision. Advances in computing will drive and build on advances in genomics, biotechnology, 3D printing, energy storage, materials science and quantum information to yield a technological landscape that will challenge our imaginations. And yet, with sufficient work, he believes this new and amazing landscape will yield a vast array of benefits for humankind.

Since 1999, Rick Stevens has been a professor at the University of Chicago and, since 2004, an associate laboratory director at Argonne National Laboratory. He is internationally known for his work in high-performance computing, collaboration and visualization technology and for building computational tools and Web infrastructures to support large-scale genome and metagenome analysis for basic science and infectious disease research. He teaches and supervises students in the areas of computer systems and computational biology. He co-leads the Department of Energy national laboratory group that has been developing the national initiative for Exascale computing.

At Argonne, Stevens leads the Computing, Environment and Life Sciences (CELS) Directorate, which operates one of the top supercomputers in the world. Prior to that role, he led the Mathematics and Computer Science Division for 10 years and the Physical Sciences Directorate. He and his group have won R+D100 awards for developing advanced collaboration technology. He has published more than 200 papers and book chapters and holds several patents. He lectures widely on the opportunities for large-scale computing to impact biological science.

More information on Stevens is available here.

The Robert A. Pritzker Visiting Scientist•Inventor•Engineer in Residence program was created by a gift to Parker in honor of engineer, industrialist and philanthropist Robert A. Pritzker ’44. This program aims to expand science education opportunities at Parker and foster an ongoing dialogue among students and teachers about current issues in science. Previous recipients include Dr. Leon M. Lederman, Dr. Paul Sereno, Dr. Russell Mittermeier and Christina Mittermeier, Dr. Edward “Rocky” Kolb, Dr. Ka Yee Lee, Dr. Don Hillebrand, Dr. Matthew Tirrell, Dr. Elizabeth Gerber, Dr. Sian Beilock and Dr. Wendy Freedman.

Rover.com $2500 Scholarship

https://www.rover.com/college-scholarship/

How to Enter:

  1. Answer our scholarship question in 400 – 500 words (response must be written in English).
  2. Put your answer in a Google doc, with your name and year in college at the top (high school seniors allowed).
  3. Fill out our form.
  4. Submit by May 1st, 2018.

In 400 – 500 words, answer the following question:

Has technology caused you to feel more included in your community, or excluded?

We’re looking for essays that incorporate unique ideas, personal stories, and feelings about the role technology plays in your life.

Here are some questions to get you going:

  • How do you use technology in your professional or academic life?
  • How do you use technology in your social life? How do those around you use technology?
  • Does technology assist or hinder your productivity?
  • Are you required to use technology? In what ways?

To Be Eligible:

  • You need to be a resident of the United States.
  • You must be a graduating high school senior or currently a freshman, sophomore, or junior in college in pursuit of a associates degree, bachelor’s degree, or master’s degree. We reserve the right to verify date of high school graduation and/or university enrollment.
  • If you’re a graduating high school senior, your GPA must be 3.0 or above.
  • If you’re in college, your GPA must be 3.0 or above. If you’re in graduate school, you must either have a 2.5 GPA or above or a “Pass” in a Pass/Fail grading system.
  • You can’t be related to anyone on the Rover staff, but you can be related to someone who’s a pet sitter or dog walker on Rover.

Entry is subject to the official rules and conditions, which you can access here. As further set forth in the official rules, your entry grants us full permission to republish and otherwise freely use your entry materials and your name and likeness in order to promote Rover or other third parties.

How to Win:

Your essay will be judged based on:

  • 50% = Thoughtfulness of response
  • 30% = Relevance to prompt
  • 15% = Quality of composition
  • 5% = Grammatical accuracy

There will be one winner, granted $2500.

We’ll choose and notify the winner by May 31st, 2018, and we’ll mail the winner a $2500 check.